Slimes Taste Better Using TNet

March 20, 2016


Hello everyone, this week we have gotten player eating and rocks in the game. I was wanting to add everything I mentioned in the previous post but I had a hard time getting the player eating down but in the end it seems like I completely overlooked the whole situation and it was easier then I though it would be. I kept trying to do network calls to process the eating of the player and respawning but then figured that I could have done it locally and just check if the object is yours so that it only gets called once on every object on collision. Here is a sample of the player eating:

Current Progress:

  • Eating Players (Done)
  • Rocks (Done)
  • Shooting Blobs (In Progress)
  • Pushing Rocks (In Progress)
  • Customization (In Progress)

Here are some screenshots of the rocks in game:

Planned Additions for Next weeks post:

  • Shooting Blobs
  • Pushing rocks

Thank you for checking out our blog post, hope you come back next time for another great blog post. Don’t forget to follow us on twitter for updates and also subscribe to our newsletter. Alright see you next time!

~Seby


Seby Maj

Seby is the code maestro. He is the rock of the studio.